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Full Scale Development

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  • Scale model — A scale model of the Tower of London. This model can be found inside the tower …   Wikipedia

  • Scale (social sciences) — In the social sciences, scaling is the process of measuring or ordering entities with respect to quantitative attributes or traits. For example, a scaling technique might involve estimating individuals levels of extraversion, or the perceived… …   Wikipedia

  • scale — scale1 W2S3 [skeıl] n ▬▬▬▬▬▬▬ 1¦(size/level)¦ 2¦(range)¦ 3¦(for weighing)¦ 4¦(measuring system)¦ 5¦(measuring marks)¦ 6¦(map/model)¦ 7¦(music)¦ 8¦(fish)¦ 9¦(teeth)¦ 10¦(water pipes)¦ …   Dictionary of contemporary English

  • scale — 1 /skeIl/ noun 1 SIZE/LEVEL (singular, uncountable) the size or level of something, or the amount that something is happening or being done (+ of): The scale of the pollution problem was much worse than scientists had predicted. | large/small etc …   Longman dictionary of contemporary English

  • Video game development — Game development redirects here. For other uses, see Game development (disambiguation) …   Wikipedia

  • Development communication — Development Communication, has been alternatively defined as a type of marketing and public opinion research that is used specifically to develop effective communication or as the use of communication to promote social development. Defined as the …   Wikipedia

  • Development aid — Development aid, German stamp (1981). Development aid or development cooperation (also development assistance, technical assistance, international aid, overseas aid, Official Development Assistance (ODA) or foreign aid) is aid given by… …   Wikipedia

  • Full genome sequencing — Genome sequencing redirects here. For the sequencing only of DNA, see DNA sequencing. An image of the 46 chromosomes, making up the diploid genome of human male. (The mitochondrial chromosome is not shown.) Full genome sequencing (FGS), also… …   Wikipedia

  • Development of The Elder Scrolls IV: Oblivion — An in game screenshot showing Oblivion s user interface, HDR lighting and long draw distance, improvements made as part of a goal to create advanced graphics. The development of video game The Elder Scrolls IV: Oblivion began in 2002, immediately …   Wikipedia

  • Development history of The Elder Scrolls series — The development history of The Elder Scrolls series began in 1992, when the staff of Bethesda Softworks, which had until then been a predominantly sports game producing company, decided to shift the focus of their upcoming Arena from arena combat …   Wikipedia

  • Scale (map) — The scale of a map is defined as the ratio of a distance on the map to the corresponding distance on the ground. If the region of the map is small enough for the curvature of the Earth to be neglected, then the scale may be taken as a constant… …   Wikipedia

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